An interactive wall game as an evolution of proto language

Ryoko Uno, Keisuke Suzuki, Takashi Ikegami. An interactive wall game as an evolution of proto language. In Tom Lenaerts, Mario Giacobini, Hugues Bersini, Paul Bourgine, Marco Dorigo, René Doursat, editors, Advances in Artificial Life: 20th Anniversary Edition - Back to the Origins of Alife, ECAL 2011, Paris, France, August 8-12, 2011. pages 813-819, MIT Press, 2011. [doi]

@inproceedings{UnoSI11,
  title = {An interactive wall game as an evolution of proto language},
  author = {Ryoko Uno and Keisuke Suzuki and Takashi Ikegami},
  year = {2011},
  url = {http://mitpress.mit.edu/sites/default/files/titles/alife/0262297140chap122.pdf},
  researchr = {https://researchr.org/publication/UnoSI11},
  cites = {0},
  citedby = {0},
  pages = {813-819},
  booktitle = {Advances in Artificial Life: 20th Anniversary Edition - Back to the Origins of Alife, ECAL 2011, Paris, France, August 8-12, 2011},
  editor = {Tom Lenaerts and Mario Giacobini and Hugues Bersini and Paul Bourgine and Marco Dorigo and René Doursat},
  publisher = {MIT Press},
  isbn = {978-0-262-29714-1},
}