PSMAGE: Balanced map generation for StarCraft

Alberto Uriarte, Santiago Ontañón. PSMAGE: Balanced map generation for StarCraft. In 2013 IEEE Conference on Computational Inteligence in Games (CIG), Niagara Falls, ON, Canada, August 11-13, 2013. pages 1-8, IEEE, 2013. [doi]

@inproceedings{UriarteO13,
  title = {PSMAGE: Balanced map generation for StarCraft},
  author = {Alberto Uriarte and Santiago Ontañón},
  year = {2013},
  doi = {10.1109/CIG.2013.6633644},
  url = {http://dx.doi.org/10.1109/CIG.2013.6633644},
  researchr = {https://researchr.org/publication/UriarteO13},
  cites = {0},
  citedby = {0},
  pages = {1-8},
  booktitle = {2013 IEEE Conference on Computational Inteligence in Games (CIG), Niagara Falls, ON, Canada, August 11-13, 2013},
  publisher = {IEEE},
}