Alberto Uriarte, Santiago Ontañón. Game-Tree Search over High-Level Game States in RTS Games. In Ian Horswill, Arnav Jhala, editors, Proceedings of the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2014, October 3-7, 2014, North Carolina State University, Raleigh, NC, USA. AAAI, 2014. [doi]
@inproceedings{UriarteO14, title = {Game-Tree Search over High-Level Game States in RTS Games}, author = {Alberto Uriarte and Santiago Ontañón}, year = {2014}, url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE14/paper/view/8960}, researchr = {https://researchr.org/publication/UriarteO14}, cites = {0}, citedby = {0}, booktitle = {Proceedings of the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2014, October 3-7, 2014, North Carolina State University, Raleigh, NC, USA}, editor = {Ian Horswill and Arnav Jhala}, publisher = {AAAI}, isbn = {978-1-57735-681-3}, }