Single believe state generation for partially observable real-time strategy games

Alberto Uriarte, Santiago Ontañón. Single believe state generation for partially observable real-time strategy games. In IEEE Conference on Computational Intelligence and Games, CIG 2017, New York, NY, USA, August 22-25, 2017. pages 296-303, IEEE, 2017. [doi]

@inproceedings{UriarteO17,
  title = {Single believe state generation for partially observable real-time strategy games},
  author = {Alberto Uriarte and Santiago Ontañón},
  year = {2017},
  doi = {10.1109/CIG.2017.8080449},
  url = {https://doi.org/10.1109/CIG.2017.8080449},
  researchr = {https://researchr.org/publication/UriarteO17},
  cites = {0},
  citedby = {0},
  pages = {296-303},
  booktitle = {IEEE Conference on Computational Intelligence and Games, CIG 2017, New York, NY, USA, August 22-25, 2017},
  publisher = {IEEE},
  isbn = {978-1-5386-3233-8},
}