Alberto Uriarte, Santiago Ontañón. Single believe state generation for partially observable real-time strategy games. In IEEE Conference on Computational Intelligence and Games, CIG 2017, New York, NY, USA, August 22-25, 2017. pages 296-303, IEEE, 2017. [doi]
@inproceedings{UriarteO17, title = {Single believe state generation for partially observable real-time strategy games}, author = {Alberto Uriarte and Santiago Ontañón}, year = {2017}, doi = {10.1109/CIG.2017.8080449}, url = {https://doi.org/10.1109/CIG.2017.8080449}, researchr = {https://researchr.org/publication/UriarteO17}, cites = {0}, citedby = {0}, pages = {296-303}, booktitle = {IEEE Conference on Computational Intelligence and Games, CIG 2017, New York, NY, USA, August 22-25, 2017}, publisher = {IEEE}, isbn = {978-1-5386-3233-8}, }