Alexander Uskov. Gamification in Computer Science. In George A. Tsihrintzis, Maria Virvou, Toyohide Watanabe, Lakhmi C. Jain, Robert J. Howlett, editors, Intelligent Interactive Multimedia Systems and Services - Proceedings of the 6th International Conference on Intelligent Interactive Multimedia Systems and Services, IIMSS 2013, Sesimbra, Portugal, 26-28 June 2013. Volume 254 of Frontiers in Artificial Intelligence and Applications, pages 41-50, IOS Press, 2013. [doi]
@inproceedings{Uskov13a, title = {Gamification in Computer Science}, author = {Alexander Uskov}, year = {2013}, doi = {10.3233/978-1-61499-262-2-41}, url = {http://dx.doi.org/10.3233/978-1-61499-262-2-41}, researchr = {https://researchr.org/publication/Uskov13a}, cites = {0}, citedby = {0}, pages = {41-50}, booktitle = {Intelligent Interactive Multimedia Systems and Services - Proceedings of the 6th International Conference on Intelligent Interactive Multimedia Systems and Services, IIMSS 2013, Sesimbra, Portugal, 26-28 June 2013}, editor = {George A. Tsihrintzis and Maria Virvou and Toyohide Watanabe and Lakhmi C. Jain and Robert J. Howlett}, volume = {254}, series = {Frontiers in Artificial Intelligence and Applications}, publisher = {IOS Press}, isbn = {978-1-61499-262-2}, }