A VR-Based Serious Game to Regulate Joy in Adolescents: A Comparison of Different Devices

M. Dolores Vara, Rosa María Baños, Paloma Rasal, Alejandro Rodríguez Ortega, Beatriz Rey, Maja Wrzesien, Mariano Alcañiz. A VR-Based Serious Game to Regulate Joy in Adolescents: A Comparison of Different Devices. In Kostas Giokas, László Bokor, Frank Hopfgartner, editors, eHealth 360° - International Summit on eHealth, Budapest, Hungary, June 14-16, 2016, Revised Selected Papers. Volume 181 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, pages 135-142, Springer, 2016. [doi]

@inproceedings{VaraBRORWA16,
  title = {A VR-Based Serious Game to Regulate Joy in Adolescents: A Comparison of Different Devices},
  author = {M. Dolores Vara and Rosa María Baños and Paloma Rasal and Alejandro Rodríguez Ortega and Beatriz Rey and Maja Wrzesien and Mariano Alcañiz},
  year = {2016},
  doi = {10.1007/978-3-319-49655-9_18},
  url = {https://doi.org/10.1007/978-3-319-49655-9_18},
  researchr = {https://researchr.org/publication/VaraBRORWA16},
  cites = {0},
  citedby = {0},
  pages = {135-142},
  booktitle = {eHealth 360° - International Summit on eHealth, Budapest, Hungary, June 14-16, 2016, Revised Selected Papers},
  editor = {Kostas Giokas and László Bokor and Frank Hopfgartner},
  volume = {181},
  series = {Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering},
  publisher = {Springer},
  isbn = {978-3-319-49654-2},
}