Rigging Captured Meshes

Kiran Varanasi, Edilson de Aguiar. Rigging Captured Meshes. In Marcus Andreas Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt, editors, Digital Representations of the Real World - How to Capture, Model, and Render Visual Reality. pages 195-209, CRC Press / Taylor & Francis, 2015. [doi]

@incollection{VaranasiA15,
  title = {Rigging Captured Meshes},
  author = {Kiran Varanasi and Edilson de Aguiar},
  year = {2015},
  doi = {10.1201/b18154-17},
  url = {https://doi.org/10.1201/b18154-17},
  researchr = {https://researchr.org/publication/VaranasiA15},
  cites = {0},
  citedby = {0},
  pages = {195-209},
  booktitle = {Digital Representations of the Real World - How to Capture, Model, and Render Visual Reality},
  editor = {Marcus Andreas Magnor and Oliver Grau and Olga Sorkine-Hornung and Christian Theobalt},
  publisher = {CRC Press / Taylor & Francis},
  isbn = {978-1-482-24381-9},
}