An Architecture for Ray - Bezier Patch Intersection

Peter De Vijt, Luc J. M. Claesen, Hugo De Man. An Architecture for Ray - Bezier Patch Intersection. In Paul F. Lister, Richard L. Grimsdale, editors, EGGH93: Eurographics Workshop on Graphics Hardware 1993. pages 93-112, The Eurographics Association, 1993. [doi]

@inproceedings{VijtCM93,
  title = {An Architecture for Ray - Bezier Patch Intersection},
  author = {Peter De Vijt and Luc J. M. Claesen and Hugo De Man},
  year = {1993},
  doi = {10.2312/EGGH/EGGH93/093-112},
  url = {http://dx.doi.org/10.2312/EGGH/EGGH93/093-112},
  researchr = {https://researchr.org/publication/VijtCM93},
  cites = {0},
  citedby = {0},
  pages = {93-112},
  booktitle = {EGGH93: Eurographics Workshop on Graphics Hardware 1993},
  editor = {Paul F. Lister and Richard L. Grimsdale},
  publisher = {The Eurographics Association},
}