Teaching case: applying gamification techniques and virtual reality for learning building engineering 3D arts

Sergi Villagrasa, David Fonseca, Jaume Duran. Teaching case: applying gamification techniques and virtual reality for learning building engineering 3D arts. In Francisco José García Peñalvo, editor, Proceedings of the Second International Conference on Technological Ecosystems for Enhancing Multiculturality, TEEM '14, Salamanca, Spain, October 1-3, 2014. pages 171-177, ACM, 2014. [doi]

@inproceedings{VillagrasaFD14,
  title = {Teaching case: applying gamification techniques and virtual reality for learning building engineering 3D arts},
  author = {Sergi Villagrasa and David Fonseca and Jaume Duran},
  year = {2014},
  doi = {10.1145/2669711.2669896},
  url = {http://doi.acm.org/10.1145/2669711.2669896},
  researchr = {https://researchr.org/publication/VillagrasaFD14},
  cites = {0},
  citedby = {0},
  pages = {171-177},
  booktitle = {Proceedings of the Second International Conference on Technological Ecosystems for Enhancing Multiculturality, TEEM '14, Salamanca, Spain, October 1-3, 2014},
  editor = {Francisco José García Peñalvo},
  publisher = {ACM},
  isbn = {978-1-4503-2896-8},
}