Learning through gaming in times of COVID-19: The pedagogical value of Edugames

Ilaria Viola, Paola Aiello, Stefano Di Tore, Maurizio Sibilio. Learning through gaming in times of COVID-19: The pedagogical value of Edugames. In IC4E 2021: 12th International Conference on E-Education, E-Business, E-Management, and E-Learning, Tokyo Japan, 10 - 13 January, 2021. pages 140-144, ACM, 2021. [doi]

@inproceedings{ViolaATS21,
  title = {Learning through gaming in times of COVID-19: The pedagogical value of Edugames},
  author = {Ilaria Viola and Paola Aiello and Stefano Di Tore and Maurizio Sibilio},
  year = {2021},
  doi = {10.1145/3450148.3450170},
  url = {https://doi.org/10.1145/3450148.3450170},
  researchr = {https://researchr.org/publication/ViolaATS21},
  cites = {0},
  citedby = {0},
  pages = {140-144},
  booktitle = {IC4E 2021: 12th International Conference on E-Education, E-Business, E-Management, and E-Learning, Tokyo Japan, 10 - 13 January, 2021},
  publisher = {ACM},
  isbn = {978-1-4503-8854-2},
}