Flexible Behavior for Worker Units in Real-Time Strategy Games Using STRIPS Planning

Ioannis Vlachopoulos, Stavros Vassos, Manolis Koubarakis. Flexible Behavior for Worker Units in Real-Time Strategy Games Using STRIPS Planning. In Aristidis Likas, Konstantinos Blekas, Dimitris Kalles, editors, Artificial Intelligence: Methods and Applications - 8th Hellenic Conference on AI, SETN 2014, Ioannina, Greece, May 15-17, 2014. Proceedings. Volume 8445 of Lecture Notes in Computer Science, pages 555-568, Springer, 2014. [doi]

@inproceedings{VlachopoulosVK14,
  title = {Flexible Behavior for Worker Units in Real-Time Strategy Games Using STRIPS Planning},
  author = {Ioannis Vlachopoulos and Stavros Vassos and Manolis Koubarakis},
  year = {2014},
  doi = {10.1007/978-3-319-07064-3_48},
  url = {http://dx.doi.org/10.1007/978-3-319-07064-3_48},
  researchr = {https://researchr.org/publication/VlachopoulosVK14},
  cites = {0},
  citedby = {0},
  pages = {555-568},
  booktitle = {Artificial Intelligence: Methods and Applications - 8th Hellenic Conference on AI, SETN 2014, Ioannina, Greece, May 15-17, 2014. Proceedings},
  editor = {Aristidis Likas and Konstantinos Blekas and Dimitris Kalles},
  volume = {8445},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-07064-3},
}