360 Degree Mixed Reality Environment to Evaluate Interaction Design for Industrial Vehicles Including Head-Up and Head-Down Displays

Markus Wallmyr, Daniel Kade, Tobias Holstein. 360 Degree Mixed Reality Environment to Evaluate Interaction Design for Industrial Vehicles Including Head-Up and Head-Down Displays. In Jessie Y. C. Chen, Gino Fragomeni, editors, Virtual, Augmented and Mixed Reality: Applications in Health, Cultural Heritage, and Industry - 10th International Conference, VAMR 2018, Held as Part of HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part II. Volume 10910 of Lecture Notes in Computer Science, pages 377-391, Springer, 2018. [doi]

@inproceedings{WallmyrKH18,
  title = {360 Degree Mixed Reality Environment to Evaluate Interaction Design for Industrial Vehicles Including Head-Up and Head-Down Displays},
  author = {Markus Wallmyr and Daniel Kade and Tobias Holstein},
  year = {2018},
  doi = {10.1007/978-3-319-91584-5_30},
  url = {https://doi.org/10.1007/978-3-319-91584-5_30},
  researchr = {https://researchr.org/publication/WallmyrKH18},
  cites = {0},
  citedby = {0},
  pages = {377-391},
  booktitle = {Virtual, Augmented and Mixed Reality: Applications in Health, Cultural Heritage, and Industry - 10th International Conference, VAMR 2018, Held as Part of HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part II},
  editor = {Jessie Y. C. Chen and Gino Fragomeni},
  volume = {10910},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-91584-5},
}