Hui Wang, Michael Emmerich, Aske Plaat. Assessing the Potential of Classical Q-learning in General Game Playing. In Martin Atzmueller, Wouter Duivesteijn, editors, Artificial Intelligence - 30th Benelux Conference, BNAIC 2018, 's-Hertogenbosch, The Netherlands, November 8-9, 2018, Revised Selected Papers. Volume 1021 of Communications in Computer and Information Science, pages 138-150, Springer, 2018. [doi]
@inproceedings{WangEP18, title = {Assessing the Potential of Classical Q-learning in General Game Playing}, author = {Hui Wang and Michael Emmerich and Aske Plaat}, year = {2018}, doi = {10.1007/978-3-030-31978-6_11}, url = {https://doi.org/10.1007/978-3-030-31978-6_11}, researchr = {https://researchr.org/publication/WangEP18}, cites = {0}, citedby = {0}, pages = {138-150}, booktitle = {Artificial Intelligence - 30th Benelux Conference, BNAIC 2018, 's-Hertogenbosch, The Netherlands, November 8-9, 2018, Revised Selected Papers}, editor = {Martin Atzmueller and Wouter Duivesteijn}, volume = {1021}, series = {Communications in Computer and Information Science}, publisher = {Springer}, isbn = {978-3-030-31978-6}, }