A new method of virtual reality based on Unity3D

Sa Wang, Zhengli Mao, Changhai Zeng, Huili Gong, Shanshan Li, Beibei Chen. A new method of virtual reality based on Unity3D. In The 18th International Conference on Geoinformatics: GIScience in Change, Geoinformatics 2010, Peking University, Beijing, China, June, 18-20, 2010. pages 1-5, IEEE, 2010. [doi]

@inproceedings{WangMZGLC10,
  title = {A new method of virtual reality based on Unity3D},
  author = {Sa Wang and Zhengli Mao and Changhai Zeng and Huili Gong and Shanshan Li and Beibei Chen},
  year = {2010},
  doi = {10.1109/GEOINFORMATICS.2010.5567608},
  url = {http://dx.doi.org/10.1109/GEOINFORMATICS.2010.5567608},
  tags = {rule-based},
  researchr = {https://researchr.org/publication/WangMZGLC10},
  cites = {0},
  citedby = {0},
  pages = {1-5},
  booktitle = {The 18th International Conference on Geoinformatics: GIScience in Change, Geoinformatics 2010, Peking University, Beijing, China, June, 18-20, 2010},
  publisher = {IEEE},
  isbn = {978-1-4244-7302-1},
}