An GPU-accelerated particle tracking method for Eulerian-Lagrangian simulations using hardware ray tracing cores

Bin Wang, Ingo Wald, Nate Morrical, Will Usher 0001, Lin Mu, Karsten Thompson, Richard Hughes. An GPU-accelerated particle tracking method for Eulerian-Lagrangian simulations using hardware ray tracing cores. Computer Physics Communications, 271:108221, 2022. [doi]

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