Virtual-spine: The collaboration between pervasive environment based simulator, game engine (mixed-reality) and pervasive messaging

Stephen Jia Wang, Di Yu. Virtual-spine: The collaboration between pervasive environment based simulator, game engine (mixed-reality) and pervasive messaging. In 7th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, PervasiveHealth 2013, Venice, Italy, May 5-8, 2013. pages 45-48, IEEE, 2013. [doi]

@inproceedings{WangY13-27,
  title = {Virtual-spine: The collaboration between pervasive environment based simulator, game engine (mixed-reality) and pervasive messaging},
  author = {Stephen Jia Wang and Di Yu},
  year = {2013},
  url = {http://ieeexplore.ieee.org/xpl/freeabs_all.jsp?arnumber=6563901},
  researchr = {https://researchr.org/publication/WangY13-27},
  cites = {0},
  citedby = {0},
  pages = {45-48},
  booktitle = {7th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, PervasiveHealth 2013, Venice, Italy, May 5-8, 2013},
  publisher = {IEEE},
  isbn = {978-1-4799-0296-5},
}