Self-Present by Avatars in Multiplayer Online Role-Playing Games: the Influence of Self-Esteem, Online Disinhibition, and Self-Discrepancy

Chih-Chien Wang, Yolande Yun-Hsiou Yang, I. Shen. Self-Present by Avatars in Multiplayer Online Role-Playing Games: the Influence of Self-Esteem, Online Disinhibition, and Self-Discrepancy. In Keng Siau, Qing Li, Xunhua Guo, editors, 18th Pacific Asia Conference on Information Systems, PACIS 2014, Chengdu, China, June 24-28, 2014. pages 61, 2014. [doi]

@inproceedings{WangYS14-3,
  title = {Self-Present by Avatars in Multiplayer Online Role-Playing Games: the Influence of Self-Esteem, Online Disinhibition, and Self-Discrepancy},
  author = {Chih-Chien Wang and Yolande Yun-Hsiou Yang and I. Shen},
  year = {2014},
  url = {http://aisel.aisnet.org/pacis2014/61},
  researchr = {https://researchr.org/publication/WangYS14-3},
  cites = {0},
  citedby = {0},
  pages = {61},
  booktitle = {18th Pacific Asia Conference on Information Systems, PACIS 2014, Chengdu, China, June 24-28, 2014},
  editor = {Keng Siau and Qing Li and Xunhua Guo},
}