Rendering transparent objects with caustics using real-time ray tracing

Xin Wang, Risong Zhang. Rendering transparent objects with caustics using real-time ray tracing. Computers & Graphics, 96:36-47, 2021. [doi]

@article{WangZ21-31,
  title = {Rendering transparent objects with caustics using real-time ray tracing},
  author = {Xin Wang and Risong Zhang},
  year = {2021},
  doi = {10.1016/j.cag.2021.03.003},
  url = {https://doi.org/10.1016/j.cag.2021.03.003},
  researchr = {https://researchr.org/publication/WangZ21-31},
  cites = {0},
  citedby = {0},
  journal = {Computers & Graphics},
  volume = {96},
  pages = {36-47},
}