Real-Time Continuous Collision Detection Based on Swept Volume and Depth Texture

Ji Wang, Zhengjun Zhai, Xiaobin Cai. Real-Time Continuous Collision Detection Based on Swept Volume and Depth Texture. In 16th International Conference on Artificial Reality and Telexistence, ICAT 2006, Hangzhou, China, November 29 - December 1, 2006, Workshops Proceedings. pages 137-140, IEEE Computer Society, 2006. [doi]

@inproceedings{WangZC06:3,
  title = {Real-Time Continuous Collision Detection Based on Swept Volume and Depth Texture},
  author = {Ji Wang and Zhengjun Zhai and Xiaobin Cai},
  year = {2006},
  doi = {10.1109/ICAT.2006.103},
  url = {http://doi.ieeecomputersociety.org/10.1109/ICAT.2006.103},
  tags = {rule-based},
  researchr = {https://researchr.org/publication/WangZC06%3A3},
  cites = {0},
  citedby = {0},
  pages = {137-140},
  booktitle = {16th International Conference on Artificial Reality and Telexistence, ICAT 2006, Hangzhou, China, November 29 - December 1, 2006, Workshops Proceedings},
  publisher = {IEEE Computer Society},
  isbn = {0-7695-2754-X},
}