What went right and what went wrong: an analysis of 155 postmortems from game development

Michael Washburn Jr., Pavithra Sathiyanarayanan, Meiyappan Nagappan, Thomas Zimmermann 0001, Christian Bird. What went right and what went wrong: an analysis of 155 postmortems from game development. In Laura K. Dillon, Willem Visser, Laurie Williams, editors, Proceedings of the 38th International Conference on Software Engineering, ICSE 2016, Austin, TX, USA, May 14-22, 2016 - Companion Volume. pages 280-289, ACM, 2016. [doi]

@inproceedings{WashburnSN0B16,
  title = {What went right and what went wrong: an analysis of 155 postmortems from game development},
  author = {Michael Washburn Jr. and Pavithra Sathiyanarayanan and Meiyappan Nagappan and Thomas Zimmermann 0001 and Christian Bird},
  year = {2016},
  doi = {10.1145/2889160.2889253},
  url = {http://doi.acm.org/10.1145/2889160.2889253},
  researchr = {https://researchr.org/publication/WashburnSN0B16},
  cites = {0},
  citedby = {0},
  pages = {280-289},
  booktitle = {Proceedings of the 38th International Conference on Software Engineering, ICSE 2016, Austin, TX, USA, May 14-22, 2016 - Companion Volume},
  editor = {Laura K. Dillon and Willem Visser and Laurie Williams},
  publisher = {ACM},
  isbn = {978-1-4503-4205-6},
}