GoalBaural-II: An Acoustic Virtual Reality Training Application for Goalball Players to Recognize Various Game Conditions

Michiharu Watanabe, Takahiro Miura, Masaki Matsuo, Masatsugu Sakajiri, Junji Onishi. GoalBaural-II: An Acoustic Virtual Reality Training Application for Goalball Players to Recognize Various Game Conditions. In Klaus Miesenberger, Georgios Kouroupetroglou, Katerina Mavrou, Roberto Manduchi, Mario Covarrubias Rodriguez, Petr Penáz, editors, Computers Helping People with Special Needs - 18th International Conference, ICCHP-AAATE 2022, Lecco, Italy, July 11-15, 2022, Proceedings, Part II. Volume 13342 of Lecture Notes in Computer Science, pages 79-88, Springer, 2022. [doi]

@inproceedings{WatanabeMMSO22,
  title = {GoalBaural-II: An Acoustic Virtual Reality Training Application for Goalball Players to Recognize Various Game Conditions},
  author = {Michiharu Watanabe and Takahiro Miura and Masaki Matsuo and Masatsugu Sakajiri and Junji Onishi},
  year = {2022},
  doi = {10.1007/978-3-031-08645-8_10},
  url = {https://doi.org/10.1007/978-3-031-08645-8_10},
  researchr = {https://researchr.org/publication/WatanabeMMSO22},
  cites = {0},
  citedby = {0},
  pages = {79-88},
  booktitle = {Computers Helping People with Special Needs - 18th International Conference, ICCHP-AAATE 2022, Lecco, Italy, July 11-15, 2022, Proceedings, Part II},
  editor = {Klaus Miesenberger and Georgios Kouroupetroglou and Katerina Mavrou and Roberto Manduchi and Mario Covarrubias Rodriguez and Petr Penáz},
  volume = {13342},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-031-08645-8},
}