Enhanced mirrored servers for network games

Steven Daniel Webb, Sieteng Soh, William Lau. Enhanced mirrored servers for network games. In Grenville J. Armitage, editor, Proceedings of the 6th Workshop on Network and System Support for Games, NETGAMES 2007, Melbourne, Australia, September 19-20, 2007. pages 117-122, ACM, 2007. [doi]

@inproceedings{WebbSL07,
  title = {Enhanced mirrored servers for network games},
  author = {Steven Daniel Webb and Sieteng Soh and William Lau},
  year = {2007},
  doi = {10.1145/1326257.1326278},
  url = {http://doi.acm.org/10.1145/1326257.1326278},
  researchr = {https://researchr.org/publication/WebbSL07},
  cites = {0},
  citedby = {0},
  pages = {117-122},
  booktitle = {Proceedings of the 6th Workshop on Network and System Support for Games, NETGAMES 2007, Melbourne, Australia, September 19-20, 2007},
  editor = {Grenville J. Armitage},
  publisher = {ACM},
  isbn = {978-0-9804460-0-5},
}