Case-Based Reasoning for Build Order in Real-Time Strategy Games

Ben George Weber, Michael Mateas. Case-Based Reasoning for Build Order in Real-Time Strategy Games. In Christian Darken, G. Michael Youngblood, editors, Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference, AIIDE 2009, October 14-16, 2009, Stanford, California, USA. The AAAI Press, 2009.

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