Chyanna Wee, Kian Meng Yap. Design and Analysis of a Virtual Reality Game to Address Issues in Introductory Programming Learning. In Navid Shaghaghi, Fabrizio Lamberti, Brian Beams, Reza Shariatmadari, Ahmed Amer, editors, Intelligent Technologies for Interactive Entertainment - 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings. Volume 377 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, pages 243-254, Springer, 2020. [doi]
@inproceedings{WeeY20, title = {Design and Analysis of a Virtual Reality Game to Address Issues in Introductory Programming Learning}, author = {Chyanna Wee and Kian Meng Yap}, year = {2020}, doi = {10.1007/978-3-030-76426-5_16}, url = {https://doi.org/10.1007/978-3-030-76426-5_16}, researchr = {https://researchr.org/publication/WeeY20}, cites = {0}, citedby = {0}, pages = {243-254}, booktitle = {Intelligent Technologies for Interactive Entertainment - 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings}, editor = {Navid Shaghaghi and Fabrizio Lamberti and Brian Beams and Reza Shariatmadari and Ahmed Amer}, volume = {377}, series = {Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering}, publisher = {Springer}, isbn = {978-3-030-76426-5}, }