Design and Analysis of a Virtual Reality Game to Address Issues in Introductory Programming Learning

Chyanna Wee, Kian Meng Yap. Design and Analysis of a Virtual Reality Game to Address Issues in Introductory Programming Learning. In Navid Shaghaghi, Fabrizio Lamberti, Brian Beams, Reza Shariatmadari, Ahmed Amer, editors, Intelligent Technologies for Interactive Entertainment - 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings. Volume 377 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, pages 243-254, Springer, 2020. [doi]

@inproceedings{WeeY20,
  title = {Design and Analysis of a Virtual Reality Game to Address Issues in Introductory Programming Learning},
  author = {Chyanna Wee and Kian Meng Yap},
  year = {2020},
  doi = {10.1007/978-3-030-76426-5_16},
  url = {https://doi.org/10.1007/978-3-030-76426-5_16},
  researchr = {https://researchr.org/publication/WeeY20},
  cites = {0},
  citedby = {0},
  pages = {243-254},
  booktitle = {Intelligent Technologies for Interactive Entertainment - 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings},
  editor = {Navid Shaghaghi and Fabrizio Lamberti and Brian Beams and Reza Shariatmadari and Ahmed Amer},
  volume = {377},
  series = {Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering},
  publisher = {Springer},
  isbn = {978-3-030-76426-5},
}