Personal Space in Play: Physical and Digital Boundaries in Large-Display Cooperative and Competitive Games

Rina R. Wehbe, Terence Dickson, Anastasia Kuzminykh, Lennart E. Nacke, Edward Lank. Personal Space in Play: Physical and Digital Boundaries in Large-Display Cooperative and Competitive Games. In Regina Bernhaupt, Florian 'Floyd' Mueller, David Verweij, Josh Andres, Joanna McGrenere, Andy Cockburn, Ignacio Avellino, Alix Goguey, Pernille Bjøn, Shengdong Zhao, Briane Paul Samson, Rafal Kocielnik, editors, CHI '20: CHI Conference on Human Factors in Computing Systems, Honolulu, HI, USA, April 25-30, 2020. pages 1-14, ACM, 2020. [doi]

@inproceedings{WehbeDKNL20,
  title = {Personal Space in Play: Physical and Digital Boundaries in Large-Display Cooperative and Competitive Games},
  author = {Rina R. Wehbe and Terence Dickson and Anastasia Kuzminykh and Lennart E. Nacke and Edward Lank},
  year = {2020},
  doi = {10.1145/3313831.3376319},
  url = {https://doi.org/10.1145/3313831.3376319},
  researchr = {https://researchr.org/publication/WehbeDKNL20},
  cites = {0},
  citedby = {0},
  pages = {1-14},
  booktitle = {CHI '20: CHI Conference on Human Factors in Computing Systems, Honolulu, HI, USA, April 25-30, 2020},
  editor = {Regina Bernhaupt and Florian 'Floyd' Mueller and David Verweij and Josh Andres and Joanna McGrenere and Andy Cockburn and Ignacio Avellino and Alix Goguey and Pernille Bjøn and Shengdong Zhao and Briane Paul Samson and Rafal Kocielnik},
  publisher = {ACM},
  isbn = {978-1-4503-6708-0},
}