Li-Yi Wei. Tile-based texture mapping on graphics hardware. In Dieter W. Fellner, Stephen N. Spencer, editors, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Symposium on Graphics Hardware 2004, Grenoble, France, August 29-30, 2004. pages 55-63, Eurographics Association, 2004. [doi]
@inproceedings{Wei04, title = {Tile-based texture mapping on graphics hardware}, author = {Li-Yi Wei}, year = {2004}, doi = {10.1145/1058129.1058138}, url = {http://doi.acm.org/10.1145/1058129.1058138}, tags = {rule-based}, researchr = {https://researchr.org/publication/Wei04}, cites = {0}, citedby = {0}, pages = {55-63}, booktitle = {Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Symposium on Graphics Hardware 2004, Grenoble, France, August 29-30, 2004}, editor = {Dieter W. Fellner and Stephen N. Spencer}, publisher = {Eurographics Association}, isbn = {3-905673-15-0}, }