Tile-based texture mapping on graphics hardware

Li-Yi Wei. Tile-based texture mapping on graphics hardware. In Dieter W. Fellner, Stephen N. Spencer, editors, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Symposium on Graphics Hardware 2004, Grenoble, France, August 29-30, 2004. pages 55-63, Eurographics Association, 2004. [doi]

@inproceedings{Wei04,
  title = {Tile-based texture mapping on graphics hardware},
  author = {Li-Yi Wei},
  year = {2004},
  doi = {10.1145/1058129.1058138},
  url = {http://doi.acm.org/10.1145/1058129.1058138},
  tags = {rule-based},
  researchr = {https://researchr.org/publication/Wei04},
  cites = {0},
  citedby = {0},
  pages = {55-63},
  booktitle = {Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Symposium on Graphics Hardware 2004, Grenoble, France, August 29-30, 2004},
  editor = {Dieter W. Fellner and Stephen N. Spencer},
  publisher = {Eurographics Association},
  isbn = {3-905673-15-0},
}