Using reinforcement learning for city site selection in the turn-based strategy game Civilization IV

Stefan Wender, Ian Watson. Using reinforcement learning for city site selection in the turn-based strategy game Civilization IV. In Philip Hingston, Luigi Barone, editors, Proceedings of the 2008 IEEE Symposium on Computational Intelligence and Games, CIG 2009, Perth, Australia, 15-18 December, 2008. pages 372-377, IEEE, 2008. [doi]

@inproceedings{WenderW08,
  title = {Using reinforcement learning for city site selection in the turn-based strategy game Civilization IV},
  author = {Stefan Wender and Ian Watson},
  year = {2008},
  doi = {10.1109/CIG.2008.5035664},
  url = {http://dx.doi.org/10.1109/CIG.2008.5035664},
  researchr = {https://researchr.org/publication/WenderW08},
  cites = {0},
  citedby = {0},
  pages = {372-377},
  booktitle = {Proceedings of the 2008 IEEE Symposium on Computational Intelligence and Games, CIG 2009, Perth, Australia, 15-18 December, 2008},
  editor = {Philip Hingston and Luigi Barone},
  publisher = {IEEE},
  isbn = {978-1-4244-2973-8},
}