Combining Case-Based Reasoning and Reinforcement Learning for Tactical Unit Selection in Real-Time Strategy Game AI

Stefan Wender, Ian D. Watson. Combining Case-Based Reasoning and Reinforcement Learning for Tactical Unit Selection in Real-Time Strategy Game AI. In Ashok K. Goel 0001, M. Belén Díaz-Agudo, Thomas Roth-Berghofer, editors, Case-Based Reasoning Research and Development - 24th International Conference, ICCBR 2016, Atlanta, GA, USA, October 31 - November 2, 2016, Proceedings. Volume 9969 of Lecture Notes in Computer Science, pages 413-429, Springer, 2016. [doi]

@inproceedings{WenderW16,
  title = {Combining Case-Based Reasoning and Reinforcement Learning for Tactical Unit Selection in Real-Time Strategy Game AI},
  author = {Stefan Wender and Ian D. Watson},
  year = {2016},
  doi = {10.1007/978-3-319-47096-2_28},
  url = {http://dx.doi.org/10.1007/978-3-319-47096-2_28},
  researchr = {https://researchr.org/publication/WenderW16},
  cites = {0},
  citedby = {0},
  pages = {413-429},
  booktitle = {Case-Based Reasoning Research and Development - 24th International Conference, ICCBR 2016, Atlanta, GA, USA, October 31 - November 2, 2016, Proceedings},
  editor = {Ashok K. Goel 0001 and M. Belén Díaz-Agudo and Thomas Roth-Berghofer},
  volume = {9969},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-47095-5},
}