Joost Westra, Frank Dignum. Evolutionary neural networks for Non-Player Characters in Quake III. In Pier Luca Lanzi, editor, Proceedings of the 2009 IEEE Symposium on Computational Intelligence and Games, CIG 2009, Milano, Italy, 7-10 September, 2009. pages 302-309, IEEE, 2009. [doi]
@inproceedings{WestraD09, title = {Evolutionary neural networks for Non-Player Characters in Quake III}, author = {Joost Westra and Frank Dignum}, year = {2009}, doi = {10.1109/CIG.2009.5286460}, url = {http://dx.doi.org/10.1109/CIG.2009.5286460}, researchr = {https://researchr.org/publication/WestraD09}, cites = {0}, citedby = {0}, pages = {302-309}, booktitle = {Proceedings of the 2009 IEEE Symposium on Computational Intelligence and Games, CIG 2009, Milano, Italy, 7-10 September, 2009}, editor = {Pier Luca Lanzi}, publisher = {IEEE}, isbn = {978-1-4244-4814-2}, }