Spatial Layout of Procedural Dungeons Using Linear Constraints and SMT Solvers

Jim Whitehead. Spatial Layout of Procedural Dungeons Using Linear Constraints and SMT Solvers. In Georgios N. Yannakakis, Antonios Liapis, Penny Kyburz, Vanessa Volz, Foaad Khosmood, Phil Lopes, editors, FDG '20: International Conference on the Foundations of Digital Games, Bugibba, Malta, September 15-18, 2020. ACM, 2020. [doi]

@inproceedings{Whitehead20,
  title = {Spatial Layout of Procedural Dungeons Using Linear Constraints and SMT Solvers},
  author = {Jim Whitehead},
  year = {2020},
  doi = {10.1145/3402942.3409603},
  url = {https://doi.org/10.1145/3402942.3409603},
  researchr = {https://researchr.org/publication/Whitehead20},
  cites = {0},
  citedby = {0},
  booktitle = {FDG '20: International Conference on the Foundations of Digital Games, Bugibba, Malta, September 15-18, 2020},
  editor = {Georgios N. Yannakakis and Antonios Liapis and Penny Kyburz and Vanessa Volz and Foaad Khosmood and Phil Lopes},
  publisher = {ACM},
  isbn = {978-1-4503-8807-8},
}