How Points and Theme Affect Performance and Experience in a Gamified Cognitive Task

Katelyn Wiley, Sarah Vedress, Regan L. Mandryk. How Points and Theme Affect Performance and Experience in a Gamified Cognitive Task. In Regina Bernhaupt, Florian 'Floyd' Mueller, David Verweij, Josh Andres, Joanna McGrenere, Andy Cockburn, Ignacio Avellino, Alix Goguey, Pernille Bjøn, Shengdong Zhao, Briane Paul Samson, Rafal Kocielnik, editors, CHI '20: CHI Conference on Human Factors in Computing Systems, Honolulu, HI, USA, April 25-30, 2020. pages 1-15, ACM, 2020. [doi]

@inproceedings{WileyVM20,
  title = {How Points and Theme Affect Performance and Experience in a Gamified Cognitive Task},
  author = {Katelyn Wiley and Sarah Vedress and Regan L. Mandryk},
  year = {2020},
  doi = {10.1145/3313831.3376697},
  url = {https://doi.org/10.1145/3313831.3376697},
  researchr = {https://researchr.org/publication/WileyVM20},
  cites = {0},
  citedby = {0},
  pages = {1-15},
  booktitle = {CHI '20: CHI Conference on Human Factors in Computing Systems, Honolulu, HI, USA, April 25-30, 2020},
  editor = {Regina Bernhaupt and Florian 'Floyd' Mueller and David Verweij and Josh Andres and Joanna McGrenere and Andy Cockburn and Ignacio Avellino and Alix Goguey and Pernille Bjøn and Shengdong Zhao and Briane Paul Samson and Rafal Kocielnik},
  publisher = {ACM},
  isbn = {978-1-4503-6708-0},
}