Identifying Desirable Game Character Behaviours through the Application of Evolutionary Algorithms to Model-Driven Engineering Metamodels

James R. Williams, Simon M. Poulding, Louis M. Rose, Richard F. Paige, Fiona A. C. Polack. Identifying Desirable Game Character Behaviours through the Application of Evolutionary Algorithms to Model-Driven Engineering Metamodels. In Myra B. Cohen, Mel Ó Cinnéide, editors, Search Based Software Engineering - Third International Symposium, SSBSE 2011, Szeged, Hungary, September 10-12, 2011. Proceedings. Volume 6956 of Lecture Notes in Computer Science, pages 112-126, Springer, 2011. [doi]

@inproceedings{WilliamsPRPP11,
  title = {Identifying Desirable Game Character Behaviours through the Application of Evolutionary Algorithms to Model-Driven Engineering Metamodels},
  author = {James R. Williams and Simon M. Poulding and Louis M. Rose and Richard F. Paige and Fiona A. C. Polack},
  year = {2011},
  doi = {10.1007/978-3-642-23716-4_13},
  url = {http://dx.doi.org/10.1007/978-3-642-23716-4_13},
  researchr = {https://researchr.org/publication/WilliamsPRPP11},
  cites = {0},
  citedby = {0},
  pages = {112-126},
  booktitle = {Search Based Software Engineering - Third International Symposium, SSBSE 2011, Szeged, Hungary, September 10-12, 2011. Proceedings},
  editor = {Myra B. Cohen and Mel Ó Cinnéide},
  volume = {6956},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-642-23715-7},
}