Archiving the videogame industry: collecting primary materials of new media artifacts

Megan A. Winget. Archiving the videogame industry: collecting primary materials of new media artifacts. In Fred Heath, Mary Lynn Rice-Lively, Richard Furuta, editors, Proceedings of the 2009 Joint International Conference on Digital Libraries, JCDL 2009, Austin, TX, USA, June 15-19, 2009. pages 459-460, ACM, 2009. [doi]

@inproceedings{Winget09,
  title = {Archiving the videogame industry: collecting primary materials of new media artifacts},
  author = {Megan A. Winget},
  year = {2009},
  doi = {10.1145/1555400.1555512},
  url = {http://doi.acm.org/10.1145/1555400.1555512},
  researchr = {https://researchr.org/publication/Winget09},
  cites = {0},
  citedby = {0},
  pages = {459-460},
  booktitle = {Proceedings of the 2009 Joint International Conference on Digital Libraries, JCDL 2009, Austin, TX, USA, June 15-19, 2009},
  editor = {Fred Heath and Mary Lynn Rice-Lively and Richard Furuta},
  publisher = {ACM},
  isbn = {978-1-60558-322-8},
}