Glidar: An OpenGL-based, Real-Time, and Open Source 3D Sensor Simulator for Testing Computer Vision Algorithms

John O. Woods, John A. Christian. Glidar: An OpenGL-based, Real-Time, and Open Source 3D Sensor Simulator for Testing Computer Vision Algorithms. J. Imaging, 2(1):5, 2016. [doi]

@article{WoodsC16,
  title = {Glidar: An OpenGL-based, Real-Time, and Open Source 3D Sensor Simulator for Testing Computer Vision Algorithms},
  author = {John O. Woods and John A. Christian},
  year = {2016},
  doi = {10.3390/jimaging2010005},
  url = {http://dx.doi.org/10.3390/jimaging2010005},
  researchr = {https://researchr.org/publication/WoodsC16},
  cites = {0},
  citedby = {0},
  journal = {J. Imaging},
  volume = {2},
  number = {1},
  pages = {5},
}