Learning to Play General Video-Games via an Object Embedding Network

William Woof, Ke Chen. Learning to Play General Video-Games via an Object Embedding Network. In 2018 IEEE Conference on Computational Intelligence and Games, CIG 2018, Maastricht, The Netherlands, August 14-17, 2018. pages 1-8, IEEE, 2018. [doi]

@inproceedings{WoofC18,
  title = {Learning to Play General Video-Games via an Object Embedding Network},
  author = {William Woof and Ke Chen},
  year = {2018},
  doi = {10.1109/CIG.2018.8490438},
  url = {https://doi.org/10.1109/CIG.2018.8490438},
  researchr = {https://researchr.org/publication/WoofC18},
  cites = {0},
  citedby = {0},
  pages = {1-8},
  booktitle = {2018 IEEE Conference on Computational Intelligence and Games, CIG 2018, Maastricht, The Netherlands, August 14-17, 2018},
  publisher = {IEEE},
  isbn = {978-1-5386-4359-4},
}