William Woof, Ke Chen. Learning to Play General Video-Games via an Object Embedding Network. In 2018 IEEE Conference on Computational Intelligence and Games, CIG 2018, Maastricht, The Netherlands, August 14-17, 2018. pages 1-8, IEEE, 2018. [doi]
@inproceedings{WoofC18, title = {Learning to Play General Video-Games via an Object Embedding Network}, author = {William Woof and Ke Chen}, year = {2018}, doi = {10.1109/CIG.2018.8490438}, url = {https://doi.org/10.1109/CIG.2018.8490438}, researchr = {https://researchr.org/publication/WoofC18}, cites = {0}, citedby = {0}, pages = {1-8}, booktitle = {2018 IEEE Conference on Computational Intelligence and Games, CIG 2018, Maastricht, The Netherlands, August 14-17, 2018}, publisher = {IEEE}, isbn = {978-1-5386-4359-4}, }