Navigation Experiences - A Case Study of Riders Accessing an Orientation Game via Smartphones

Annika Worpenberg, Barbara Grüter. Navigation Experiences - A Case Study of Riders Accessing an Orientation Game via Smartphones. In Masaaki Kurosu, editor, Human-Computer Interaction. Applications and Services - 15th International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings, Part II. Volume 8005 of Lecture Notes in Computer Science, pages 323-332, Springer, 2013. [doi]

@inproceedings{WorpenbergG13,
  title = {Navigation Experiences - A Case Study of Riders Accessing an Orientation Game via Smartphones},
  author = {Annika Worpenberg and Barbara Grüter},
  year = {2013},
  doi = {10.1007/978-3-642-39262-7_37},
  url = {http://dx.doi.org/10.1007/978-3-642-39262-7_37},
  researchr = {https://researchr.org/publication/WorpenbergG13},
  cites = {0},
  citedby = {0},
  pages = {323-332},
  booktitle = {Human-Computer Interaction. Applications and Services - 15th International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings, Part II},
  editor = {Masaaki Kurosu},
  volume = {8005},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-642-39261-0},
}