Simulation of Ground Clutter Based on GPU and RTX

Jun Xu, Duzheng Qing, Jing Ma, Han Zhang, Zheng Mei. Simulation of Ground Clutter Based on GPU and RTX. In Lin Zhang, Xiao Song, Yunjie Wu, editors, Theory, Methodology, Tools and Applications for Modeling and Simulation of Complex Systems - 16th Asia Simulation Conference and SCS Autumn Simulation Multi-Conference, AsiaSim/SCS AutumnSim 2016, Beijing, China, October 8-11, 2016, Proceedings, Part I. Volume 643 of Communications in Computer and Information Science, pages 452-459, 2016. [doi]

@inproceedings{XuQMZM16,
  title = {Simulation of Ground Clutter Based on GPU and RTX},
  author = {Jun Xu and Duzheng Qing and Jing Ma and Han Zhang and Zheng Mei},
  year = {2016},
  doi = {10.1007/978-981-10-2663-8_47},
  url = {http://dx.doi.org/10.1007/978-981-10-2663-8_47},
  researchr = {https://researchr.org/publication/XuQMZM16},
  cites = {0},
  citedby = {0},
  pages = {452-459},
  booktitle = {Theory, Methodology, Tools and Applications for Modeling and Simulation of Complex Systems - 16th Asia Simulation Conference and SCS Autumn Simulation Multi-Conference, AsiaSim/SCS AutumnSim 2016, Beijing, China, October 8-11, 2016, Proceedings, Part I},
  editor = {Lin Zhang and Xiao Song and Yunjie Wu},
  volume = {643},
  series = {Communications in Computer and Information Science},
  isbn = {978-981-10-2662-1},
}