Behavior Identification in Two-Stage Games for Incentivizing Citizen Science Exploration

Yexiang Xue, Ian Davies, Daniel Fink, Christopher Wood, Carla P. Gomes. Behavior Identification in Two-Stage Games for Incentivizing Citizen Science Exploration. In Michel Rueher, editor, Principles and Practice of Constraint Programming - 22nd International Conference, CP 2016, Toulouse, France, September 5-9, 2016, Proceedings. Volume 9892 of Lecture Notes in Computer Science, pages 701-717, Springer, 2016. [doi]

@inproceedings{XueDFWG16-0,
  title = {Behavior Identification in Two-Stage Games for Incentivizing Citizen Science Exploration},
  author = {Yexiang Xue and Ian Davies and Daniel Fink and Christopher Wood and Carla P. Gomes},
  year = {2016},
  doi = {10.1007/978-3-319-44953-1_44},
  url = {http://dx.doi.org/10.1007/978-3-319-44953-1_44},
  researchr = {https://researchr.org/publication/XueDFWG16-0},
  cites = {0},
  citedby = {0},
  pages = {701-717},
  booktitle = {Principles and Practice of Constraint Programming - 22nd International Conference, CP 2016, Toulouse, France, September 5-9, 2016, Proceedings},
  editor = {Michel Rueher},
  volume = {9892},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-44952-4},
}