Toshihiko Yamakami. Mobile Social Game Design from the Perspective of Persuasive Technology. In Leonard Barolli, David Taniar, Tomoya Enokido, J. Wenny Rahayu, Makoto Takizawa, editors, 15th International Conference on Network-Based Information Systems, NBiS 2012, Melbourne, Australia, September 26-28, 2012. pages 221-225, IEEE, 2012. [doi]
@inproceedings{Yamakami12-1, title = {Mobile Social Game Design from the Perspective of Persuasive Technology}, author = {Toshihiko Yamakami}, year = {2012}, doi = {10.1109/NBiS.2012.72}, url = {http://doi.ieeecomputersociety.org/10.1109/NBiS.2012.72}, researchr = {https://researchr.org/publication/Yamakami12-1}, cites = {0}, citedby = {0}, pages = {221-225}, booktitle = {15th International Conference on Network-Based Information Systems, NBiS 2012, Melbourne, Australia, September 26-28, 2012}, editor = {Leonard Barolli and David Taniar and Tomoya Enokido and J. Wenny Rahayu and Makoto Takizawa}, publisher = {IEEE}, isbn = {978-1-4673-2331-4}, }