A Game-Based Mechanism for Avoiding Routing Hotspot in P2P Streaming Distribution

Zhen Yang, Huadong Ma. A Game-Based Mechanism for Avoiding Routing Hotspot in P2P Streaming Distribution. In Proceedings of the 2007 IEEE International Conference on Multimedia and Expo, ICME 2007, July 2-5, 2007, Beijing, China. pages 2166-2169, IEEE, 2007. [doi]

@inproceedings{YangM07:6,
  title = {A Game-Based Mechanism for Avoiding Routing Hotspot in P2P Streaming Distribution},
  author = {Zhen Yang and Huadong Ma},
  year = {2007},
  doi = {10.1109/ICME.2007.4285113},
  url = {http://dx.doi.org/10.1109/ICME.2007.4285113},
  tags = {rule-based, p2p, routing},
  researchr = {https://researchr.org/publication/YangM07%3A6},
  cites = {0},
  citedby = {0},
  pages = {2166-2169},
  booktitle = {Proceedings of the 2007 IEEE International Conference on Multimedia and Expo, ICME 2007, July 2-5, 2007, Beijing, China},
  publisher = {IEEE},
}