The following publications are possibly variants of this publication:
- Efficient and realistic character animation through analytical physics-based skin deformationShaojun Bian, Zhigang Deng, Ehtzaz Chaudhry, Lihua You, Xiaosong Yang, Lei Guo, Hassan Ugail, Xiaogang Jin 0001, ZhiDong Xiao, Jian-Jun Zhang 0001. cvgip, 104, 2019. [doi]
- Research of Simulation in Character Animation Based on Physics EngineYang Yu, Jucheng Yang, Xiaofei Zan, Jiangang Huang, Xiangbo Zhang. ijdmbc, 2017, 2017. [doi]