A High-Realistic Texture Mapping Algorithm Based on Image Sequences

Yuwei Yang, Yaping Zhang. A High-Realistic Texture Mapping Algorithm Based on Image Sequences. In Shixiong Hu, Xinyue Ye, Kun Yang 0007, Hongchao Fan, editors, 26th International Conference on Geoinformatics, Geoinformatics 2018, Kunming, China, June 28-30, 2018. pages 1-8, IEEE, 2018. [doi]

@inproceedings{YangZ18-17,
  title = {A High-Realistic Texture Mapping Algorithm Based on Image Sequences},
  author = {Yuwei Yang and Yaping Zhang},
  year = {2018},
  doi = {10.1109/GEOINFORMATICS.2018.8557175},
  url = {https://doi.org/10.1109/GEOINFORMATICS.2018.8557175},
  researchr = {https://researchr.org/publication/YangZ18-17},
  cites = {0},
  citedby = {0},
  pages = {1-8},
  booktitle = {26th International Conference on Geoinformatics, Geoinformatics 2018, Kunming, China, June 28-30, 2018},
  editor = {Shixiong Hu and Xinyue Ye and Kun Yang 0007 and Hongchao Fan},
  publisher = {IEEE},
  isbn = {978-1-5386-7619-6},
}