Towards Playing Full MOBA Games with Deep Reinforcement Learning

Deheng Ye, Guibin Chen, Wen Zhang, Sheng Chen, Bo Yuan, Bo Liu, Jia Chen, Zhao Liu, Fuhao Qiu, Hongsheng Yu, Yinyuting Yin, Bei Shi, Liang Wang, Tengfei Shi, Qiang Fu, Wei Yang, Lanxiao Huang, Wei Liu. Towards Playing Full MOBA Games with Deep Reinforcement Learning. In Hugo Larochelle, Marc'Aurelio Ranzato, Raia Hadsell, Maria-Florina Balcan, Hsuan-Tien Lin, editors, Advances in Neural Information Processing Systems 33: Annual Conference on Neural Information Processing Systems 2020, NeurIPS 2020, December 6-12, 2020, virtual. 2020. [doi]

@inproceedings{YeCZCYLCLQYYSWS20,
  title = {Towards Playing Full MOBA Games with Deep Reinforcement Learning},
  author = {Deheng Ye and Guibin Chen and Wen Zhang and Sheng Chen and Bo Yuan and Bo Liu and Jia Chen and Zhao Liu and Fuhao Qiu and Hongsheng Yu and Yinyuting Yin and Bei Shi and Liang Wang and Tengfei Shi and Qiang Fu and Wei Yang and Lanxiao Huang and Wei Liu},
  year = {2020},
  url = {https://proceedings.neurips.cc/paper/2020/hash/06d5ae105ea1bea4d800bc96491876e9-Abstract.html},
  researchr = {https://researchr.org/publication/YeCZCYLCLQYYSWS20},
  cites = {0},
  citedby = {0},
  booktitle = {Advances in Neural Information Processing Systems 33: Annual Conference on Neural Information Processing Systems 2020, NeurIPS 2020, December 6-12, 2020, virtual},
  editor = {Hugo Larochelle and Marc'Aurelio Ranzato and Raia Hadsell and Maria-Florina Balcan and Hsuan-Tien Lin},
}