Supervised Learning Achieves Human-Level Performance in MOBA Games: A Case Study of Honor of Kings

Deheng Ye, Guibin Chen, Peilin Zhao, Fuhao Qiu, Bo Yuan 0008, Wen Zhang, Sheng Chen, Mingfei Sun, Xiaoqian Li, Siqin Li, Jing Liang, Zhenjie Lian, Bei Shi, Liang Wang 0015, Tengfei Shi, Qiang Fu, Wei Yang 0032, Lanxiao Huang. Supervised Learning Achieves Human-Level Performance in MOBA Games: A Case Study of Honor of Kings. IEEE Transactions on Neural Networks, 33(3):908-918, 2022. [doi]

@article{YeCZQYZCSLLLLSW22,
  title = {Supervised Learning Achieves Human-Level Performance in MOBA Games: A Case Study of Honor of Kings},
  author = {Deheng Ye and Guibin Chen and Peilin Zhao and Fuhao Qiu and Bo Yuan 0008 and Wen Zhang and Sheng Chen and Mingfei Sun and Xiaoqian Li and Siqin Li and Jing Liang and Zhenjie Lian and Bei Shi and Liang Wang 0015 and Tengfei Shi and Qiang Fu and Wei Yang 0032 and Lanxiao Huang},
  year = {2022},
  doi = {10.1109/TNNLS.2020.3029475},
  url = {https://doi.org/10.1109/TNNLS.2020.3029475},
  researchr = {https://researchr.org/publication/YeCZQYZCSLLLLSW22},
  cites = {0},
  citedby = {0},
  journal = {IEEE Transactions on Neural Networks},
  volume = {33},
  number = {3},
  pages = {908-918},
}