A Smart Physical World Based on Service Technologies, Big Data, and Game-Based Crowd Sourcing

I-Ling Yen, Guang Zhou, Wei Zhu 0002, Farokh B. Bastani, San-Yih Hwang. A Smart Physical World Based on Service Technologies, Big Data, and Game-Based Crowd Sourcing. In John A. Miller, Hong Zhu, editors, 2015 IEEE International Conference on Web Services, ICWS 2015, New York, NY, USA, June 27 - July 2, 2015. pages 765-772, IEEE, 2015. [doi]

@inproceedings{YenZ0BH15,
  title = {A Smart Physical World Based on Service Technologies, Big Data, and Game-Based Crowd Sourcing},
  author = {I-Ling Yen and Guang Zhou and Wei Zhu 0002 and Farokh B. Bastani and San-Yih Hwang},
  year = {2015},
  doi = {10.1109/ICWS.2015.111},
  url = {http://dx.doi.org/10.1109/ICWS.2015.111},
  researchr = {https://researchr.org/publication/YenZ0BH15},
  cites = {0},
  citedby = {0},
  pages = {765-772},
  booktitle = {2015 IEEE International Conference on Web Services, ICWS 2015, New York, NY, USA, June 27 - July 2, 2015},
  editor = {John A. Miller and Hong Zhu},
  publisher = {IEEE},
  isbn = {978-1-4673-7272-5},
}