Integrating plan-based behavior generation with game environments

R. Michael Young, Mark O. Riedl. Integrating plan-based behavior generation with game environments. In Newton Lee, editor, Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2005, Valencia, Spain, June 15-15, 2005. pages 370, ACM, 2005. [doi]

@inproceedings{YoungR05,
  title = {Integrating plan-based behavior generation with game environments},
  author = {R. Michael Young and Mark O. Riedl},
  year = {2005},
  doi = {10.1145/1178477.1178553},
  url = {http://doi.acm.org/10.1145/1178477.1178553},
  tags = {rule-based, Meta-Environment},
  researchr = {https://researchr.org/publication/YoungR05},
  cites = {0},
  citedby = {0},
  pages = {370},
  booktitle = {Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2005,  Valencia, Spain, June 15-15, 2005},
  editor = {Newton Lee},
  publisher = {ACM},
  isbn = {1-59593-110-4},
}