Simplified and tessellated mesh for realtime high quality rendering

Yazhen Yuan, Rui Wang, Jin Huang, Yanming Jia, Hujun Bao. Simplified and tessellated mesh for realtime high quality rendering. Computers & Graphics, 54:135-144, 2016. [doi]

@article{YuanWHJB16,
  title = {Simplified and tessellated mesh for realtime high quality rendering},
  author = {Yazhen Yuan and Rui Wang and Jin Huang and Yanming Jia and Hujun Bao},
  year = {2016},
  doi = {10.1016/j.cag.2015.07.011},
  url = {http://dx.doi.org/10.1016/j.cag.2015.07.011},
  researchr = {https://researchr.org/publication/YuanWHJB16},
  cites = {0},
  citedby = {0},
  journal = {Computers & Graphics},
  volume = {54},
  pages = {135-144},
}