PADS: enhancing gaming experience using profile-based adaptive difficulty system

Chang Yun, Philip Trevino, William Holtkamp, Zhigang Deng. PADS: enhancing gaming experience using profile-based adaptive difficulty system. In Richard Wainess, Stephen N. Spencer, editors, Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games, Sandbox '10, Los Angeles, California, USA, July 28-29, 2010. pages 31-36, ACM, 2010. [doi]

@inproceedings{YunTHD10,
  title = {PADS: enhancing gaming experience using profile-based adaptive difficulty system},
  author = {Chang Yun and Philip Trevino and William Holtkamp and Zhigang Deng},
  year = {2010},
  doi = {10.1145/1836135.1836140},
  url = {https://doi.org/10.1145/1836135.1836140},
  researchr = {https://researchr.org/publication/YunTHD10},
  cites = {0},
  citedby = {0},
  pages = {31-36},
  booktitle = {Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games, Sandbox '10, Los Angeles, California, USA, July 28-29, 2010},
  editor = {Richard Wainess and Stephen N. Spencer},
  publisher = {ACM},
  isbn = {978-1-4503-0097-1},
}