Heuristics Evaluation Strategy for Mobile Game-Based Learning

Syamsul Bahrin Zaibon, Norshuhada Shiratuddin. Heuristics Evaluation Strategy for Mobile Game-Based Learning. In Ulrich Hoppe, Roy Pea, Chen-Chung Liu, editors, 6th IEEE International Conference on Wireless, Mobile and Ubiquitous Technologies in Education, WMUTE 2010, Kaohsiung, Taiwan, April 12-16 2010. pages 127-131, IEEE Computer Society, 2010. [doi]

@inproceedings{ZaibonS10,
  title = {Heuristics Evaluation Strategy for Mobile Game-Based Learning},
  author = {Syamsul Bahrin Zaibon and Norshuhada Shiratuddin},
  year = {2010},
  doi = {10.1109/WMUTE.2010.27},
  url = {http://doi.ieeecomputersociety.org/10.1109/WMUTE.2010.27},
  researchr = {https://researchr.org/publication/ZaibonS10},
  cites = {0},
  citedby = {0},
  pages = {127-131},
  booktitle = {6th IEEE International Conference on Wireless, Mobile and Ubiquitous Technologies in Education, WMUTE 2010, Kaohsiung, Taiwan, April 12-16 2010},
  editor = {Ulrich Hoppe and Roy Pea and Chen-Chung Liu},
  publisher = {IEEE Computer Society},
  isbn = {978-0-7695-3992-8},
}