The following publications are possibly variants of this publication:
- Distribution of first person shooter online multiplayer gamesGrenville J. Armitage, Philip Branch. ijamc, 1(1):59-75, 2005. [doi]
- A Markov Model of Server to Client IP Traffic in First Person Shooter GamesPhilip Branch, Antonio L. Cricenti, Grenville J. Armitage. icc 2008: 5715-5720 [doi]
- Covert channels in multiplayer first person shooter online gamesSebastian Zander, Grenville J. Armitage, Philip Branch. lcn 2008: 215-222 [doi]
- Reliable transmission over covert channels in first person shooter multiplayer gamesSebastian Zander, Grenville J. Armitage, Philip Branch. lcn 2009: 169-176 [doi]
- Extrapolating server to client IP traffic from empirical measurements of first person shooter gamesPhilip Branch, Grenville J. Armitage. netgames 2006: 24 [doi]